﻿using System;
using System.Collections.Generic;
using CellarDoor.Gui.Elements;

namespace CellarDoor.Gui
{
    public class UiTemplate
    {
        private List<UiTemplate> templates;

        public List<UiTemplate> Templates
        {
            get { return templates; }
            set { templates = value; }
        }

        private Dictionary<string, object> properties;

        public Dictionary<string, object> Properties
        {
            get { return properties; }
            set { properties = value; }
        }

        public UiTemplate()
        {
            templates = new List<UiTemplate>();
            properties = new Dictionary<string, object>();
        }

    }
}
